MY GAMES
Precision Striker
VOODOO (internal studio)
Merge and Raid
VOODOO (internal studio)
Supply Rush
VOODOO (internal studio)
Domino Surfer
VOODOO (internal studio)
Fight an Army
VOODOO (internal studio)
Shots for All
VOODOO (internal studio)
Magnet Crowd
VOODOO (internal studio)
Swing Doll
VOODOO (internal studio)
Running Wheels
VOODOO (internal studio)
Match Soldier
VOODOO (internal studio)
Kitchen Run
VOODOO (internal studio)
Rain Balls Color
VOODOO (freelancing)
Slime Strip 3D
VOODOO (freelancing)
AgeOf.io
VOODOO (freelancing)
Draw grind
VOODOO (freelancing)
City Escape Runner
INDIE
Magnetic Golf
INDIE
Go Go Plane
INDIE
Moonlight Channel
INDIE
Light From a Star
INDIE
Eat or Yeet
INDIE
BIO
Oswald Pfeiffer
Game Developer
🎮 Unity developer
More than 10 years of experience with Unity / C#.
📝 Lead developer (current position)
Good communication and management skills.
Focused on writing clean, readable, robust and perfomant code in short delays.
👾 Enthusiast and creative
Game design skills and strong knowledge of KPI driven mobile game development
👨💻 Experienced with different game oriented technologies
Unreal Engine, 3D modelling with Maya, Photoshop, creative coding in JS/Vue.js/Three.js.
🎓 Master's degree in architecture
(ENSA Paris Malaquais) Graduate project focused on the development of a VR multiplayer sandbox game for architectural conception.
CONTACT ME
oswald.pfeiffer@gmail.com