MY GAMES

Precision Striker

VOODOO (internal studio)

Merge and Raid

VOODOO (internal studio)

Supply Rush

VOODOO (internal studio)

Domino Surfer

VOODOO (internal studio)

Fight an Army

VOODOO (internal studio)

Shots for All

VOODOO (internal studio)

Magnet Crowd

VOODOO (internal studio)

Swing Doll

VOODOO (internal studio)

Running Wheels

VOODOO (internal studio)

Match Soldier

VOODOO (internal studio)

Kitchen Run

VOODOO (internal studio)

Rain Balls Color

VOODOO (freelancing)

Slime Strip 3D

VOODOO (freelancing)

AgeOf.io

VOODOO (freelancing)

Draw grind

VOODOO (freelancing)

City Escape Runner

INDIE

Magnetic Golf

INDIE

Go Go Plane

INDIE

Moonlight Channel

INDIE

Light From a Star

INDIE

Eat or Yeet

INDIE


BIO

Oswald Pfeiffer

Game Developer

🎮 Unity developer

More than 10 years of experience with Unity / C#.

📝 Lead developer (current position)

Good communication and management skills.
Focused on writing clean, readable, robust and perfomant code in short delays.

👾 Enthusiast and creative

Game design skills and strong knowledge of KPI driven mobile game development

👨‍💻 Experienced with different game oriented technologies

Unreal Engine, 3D modelling with Maya, Photoshop, creative coding in JS/Vue.js/Three.js.

🎓 Master's degree in architecture

(ENSA Paris Malaquais) Graduate project focused on the development of a VR multiplayer sandbox game for architectural conception.